Numbers game11/9/2022 ![]() ![]() In this mode, there is a delay between possibilities to use the Help button. This starts you with a list of the digits in the numbers from 1 to 18, except 0. Use this fact to your advantage as you develop strategies and recognise patterns. Note that after your first Check, there will always be an even number of each digit in the list. Press or pull this to see ‘Game Statistics’, which is an accounting of the number of numbers on the current board and an inventory of digits. Game Statisticsīeneath the Help button is a pull-down arrow. If the situation gets too dire, Restart lets you begin again. Again, you cannot Undo after a row has cleared, so only Clear when you are certain that you do not want to Undo. When you press Clear, completely blacked rows will be removed. In fact, it’s often a bad strategy, as eliminating matches at the top of the screen means that after you Check, you will have fewer available matches in the middle of the screen. Help will highlight the topmost match on the board.Ī message will display if no matches are possible.Īs I will explain later, eliminating the topmost match is not necessarily a good strategy. When you press Help, if there is a match available, two matching squares will be highlighted. Furthermore, if you have not cleared the board prior to the Check, you can Undo the previous elimination as well. That is, if you Clear then Check, then you cannot Undo the Check. You can Undo a Check if your previous move was not to Clear. You cannot Undo after you clear the board. You are allowed to Undo only the previous elimination, so proceed cautiously. The rewriting process ignores black space. For example, if the remaining numbers are 1 – 3 – 5 – 1, then after checking you will have 1 – 3 – 5 – 1 – 1 – 3 – 5 – 1. When you press Check, all the remaining numbers (the List) will be rewritten contiguously at the end of the sequence. When you touch a matching number, assuming they are eliminable, they will be blacked out. The first number you touch will turn grey. There can be black space between the numbers the rule is that there cannot be another number between them. Similar for 1 – 9, 3 – 7, etc., as well as 4 – 4, 5 – 5, etc. For example, a 2 and an 8 add to 10, and so can be eliminated if they are adjacent to each other either horizontally or vertically. Numbers match vertically or horizontally and must be contiguous. The object is to clear the board by selecting numbers that match or that add to ten. ![]() Numbers Game – Numberama, Random Solution 1.Numbers Game – Numberama 1 – 19 Solution.Numbers Game – Numberama 1 – 18 Solution.Numberama, also known as Take Ten, is a number matching puzzle game. ![]()
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